Fleetball - a New Sport
The new sport of Fleetball was created by King James Roncesvalles from the Phillipines in December 2024. Fleetball is a creative, fast-paced sport where teams use sticky grips to score points by passing a lightweight ball over a low net with strategy and teamwork.
Fleetball is an exciting and dynamic sport where two teams of two players compete by using sticky grips and a lightweight ball to execute creative passes, spins, and strategic plays over a low net, aiming to score points by outmaneuvering opponents, maintaining control, and showcasing teamwork and sportsmanship.
Sport Description
Objective:
Fleetball is played between two teams, each consisting of two players. The objective is to score points by successfully passing the ball over a low net and into the opposing team's area, making it difficult for them to catch or return the ball. You can use any products that is sticky to yor hand to ensure stickyness.
Key Rules:
1. Gameplay:
- Teams alternate serving the ball.
- The ball must be served high into the air, crossing the net into the opponent's zone. A low or direct serve is considered a foul.
2. Scoring:
- A team earns 1 point when the opposing team fails to catch or return the ball.
- If the ball hits the opponent’s body intentionally, it results in a foul, and the opposing team is awarded 1 point.
3. Tricks and Strategies:
- Players can perform tricks, spins, or feints to make the ball unpredictable.
- However, sportsmanship is crucial—intentionally aiming for an opponent’s body is prohibited.
4. Boundaries:
- Each team has a designated playing area. If the ball lands outside this area, it results in a point for the opposing team.
5. Winning:
- The first team to reach a predetermined number of points (e.g., 15 or 21) wins the game.
Equipment:
- A low net spanning the court, approximately waist-height.
- A lightweight, soft ball designed for easy handling and safe gameplay.
Unique Features:
- Encourages teamwork, as players must work together to anticipate moves and maintain control.
- Focuses on skill and creativity, rewarding players for unique strategies and impressive catches.
A balance of agility and precision, making it accessible to a wide range of players.
Equipment:
Fleetball – Court and Gameplay Enhancements
1. Court Layout
- The court is based on a badminton court, measuring 13.4 meters long and 6.1 meters wide.
- A low net (around 1 meter high) divides the court into two equal halves.
2. Sticky Product Element
- Players can use a special sticky grip product (like a tacky resin or glove) to enhance ball control.
This allows for:
- Better precision passes.
- Trick plays like spins or high arcs that are harder to predict.
- Increased strategy in how the ball is thrown and caught.
3. Scoring and Foul Adjustments
- A point is scored if the opposing team:
- Fails to catch or return the ball within their zone.
- Allows the ball to land on their side of the court.
- Hits the ball outside the court boundaries.
Foul Rule: Intentionally throwing the ball at the opponent’s body results in a point deduction.
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Game Rules with Sticky Element
1. Serve Mechanics
- The serve must be high and arcing, giving opponents a fair chance to react.
- Players can use sticky grips to add spin or curve to their serves.
2. Passing and Tricks
- The sticky product allows players to perform advanced tricks, like sudden changes in ball trajectory or deceptive moves.
- Creativity is encouraged, making the game dynamic and unpredictable.
3. Fair Play Zones
- Players must stay within their designated zones during play. Crossing into the opponent's court is a foul.
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Special Equipment
- Ball: A lightweight, slightly sticky ball designed for gripping and throwing with precision.
Sticky Product:
- Could be a sticky glove or a safe resin-based spray.
- Ensure the product is non-toxic and doesn’t harm the ball or players.
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Visual Identity for Fleetball
1. Court Design:
- Similar to badminton but with vibrant colors to make it distinct (e.g., bold red and blue zones).
2. Uniforms:
- Include gloves as part of the uniform design for consistency.
3. Logo and Tagline:
- A logo showing a ball in motion with curved arrows around it, symbolizing spins and tricks.
- Tagline: "Catch the Action. Spin the Game."
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Next Steps
- Prototype the sticky ball and glove concept.
- Conduct test matches to refine the gameplay mechanics.
- Promote the idea with a demonstration video highlighting the use of sticky elements and the fast-paced action.
Note
Related Pages
- See our large list of other New Sports
- How to Submit a New Sport
- Complete list of unusual sports
Disclaimer